|work|: X360ce Version 2.0.2.163
Some older game engines (like early Unreal Engine 3 titles) are "picky" about which DLL version they recognize. This build is often the "sweet spot" for compatibility with titles from the 2010–2014 era.
| Feature | v2.0.2.163 | v2.1.0+ | v3.x (beta) | |---------|------------|---------|--------------| | 64-bit DLL generation | Manual/Unstable | Native | Native | | Automatic controller detection | Basic | Improved | Full plug-and-play | | Virtual controller API | XInput 1.3 | XInput 1.4 | Hybrid XInput + DirectInput | | Interface stability | Very stable | Moderate | Beta-level | x360ce version 2.0.2.163
Allows for up to four controllers to be mapped simultaneously. Some older game engines (like early Unreal Engine