Start a "Small" marketing campaign right when you hit Phase 2 of development. This ensures maximum hype without breaking the bank. Scaling to Large and AAA Games Once you unlock Large games, you must assign Specialists .
To maximize scores, focus your "Design" and "Tech" sliders based on the genre: Action / RPG / Strategy Casual / Simulation Engine & Gameplay (High) Engine (Low), Gameplay (High) Dialogues (Varies), Level Design (High) Dialogues (Low), Artificial Intelligence (Low) World Design & Graphics (High) Graphics (High), Sound (Medium) For deeper data on every genre and topic combination, the Game Dev Tycoon Wiki is the most comprehensive community resource. Game Dev Tycoon Wiki If you'd like, I can: Best Topic/Genre combinations Explain the best slider settings for a specific genre. Give tips for the early-game "Garage" phase Game Dev Tycoon 1.7.6 Guide
If you’d like, I can:
Intro: * Small Games until you move into the Small Office (preferably once you have 2M in your account) and research Medium Games. Start a "Small" marketing campaign right when you
Do not make an "Action" game first. The algorithm in 1.7.6 favors and Fantasy for small audiences early on. To maximize scores, focus your "Design" and "Tech"
The sliders (Staff Allocation) are how you balance the flow of points.