Creature | Framework 3.0
The Creature Framework 3.0 represents a major architectural leap, designed to simplify how developers and modders handle complex non-human entities. Version 3.0 moves away from the rigid scripting of the past toward a more modular, data-driven system that prioritizes performance and cross-mod compatibility. Key Enhancements in 3.0 🚀 Performance Optimization
Keyframe animation → Muscle contract curves → IK solve → Soft-body relaxation → GPU skinning → Final mesh render creature framework 3.0