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No support for DirectX 10, 11, or 12 features (like Compute Shaders).

Direct3D 1.0.x builds used the same DirectDraw surface model; hardware abstraction via HAL (Hardware Abstraction Layer) and HEL (Hardware Emulation Layer).

Since this error is tied to the .NET assembly system, you often need to ensure older versions of the framework are active: Something I ran into w/ Win 10 & only .NET 4 & older games 8 Sept 2018 —

Are you trying to involving this specific DLL, or are you looking to develop a new application?

private Device device = null;

: Most modern users encounter this specific version when trying to run older Windows games or software developed between 2002 and 2006. How to Install or Fix Version 1.0.2902