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Scripts Para Duelos De Asesinos Vs Sheriffs Values

-- Team Values Config.Teams = Assassin = "Asesino", Sheriff = "Sheriff", Innocent = "Inocente"

-- VALUE CHECK: Sheriff shooting logic if victimRole.Value == "Assassin" then humanoid:TakeDamage(damage) print("Sheriff eliminated the Assassin!") -- Trigger Win elseif victimRole.Value == "Innocent" then -- Sheriff killing Innocent is usually a harsh penalty game.Players:GetPlayerFromCharacter(tool.Parent).Character.Humanoid.Health = 0 print("Sheriff killed an Innocent! Suicide penalty.") end end end end end) scripts para duelos de asesinos vs sheriffs values

| Value Name | Type | Purpose | | :--- | :--- | :--- | | | String | Stores "Assassin", "Sheriff", or "Innocent". | | Kills | Int | Tracks kill count for leaderboard. | | Ammo | Int | Critical for the Sheriff's gun mechanics. | | IsAlive | Bool | Determines if a player can participate in the duel. | | RoundTimer | Int | Controls the duration of the match. | -- Team Values Config