Resolume Arena Opengl 4.1 Page
OpenGL 4.1 supports . This is crucial for Arena's "Slice" mapping. If you have 50 output slices for a complex architectural projection, OpenGL 2.1 would draw each slice in a separate draw call (slow). OpenGL 4.1 draws them in one batch (fast). The result? You can map a 12k cathedral facade without your frame rate dropping to single digits.
Mastering Resolume Arena: Why OpenGL 4.1 is the Engine Under the Hood resolume arena opengl 4.1
: FFGL 2.0 plugins can now receive Audio FFT input directly to create reactive visualizers. OpenGL 4
Did you know that Resolume Arena runs on OpenGL 4.1? Here is why that matters for your next show: Mastering Resolume Arena: Why OpenGL 4
On many laptops, Resolume might try to start using the weak Intel integrated chip instead of the powerful NVIDIA/AMD card. Use the NVIDIA Control Panel or AMD Radeon Settings to "Force" Resolume Arena to use the High-Performance GPU.
