
The game is a minimal cohabitation simulator where the primary goal is to manage your daily interactions to improve your relationship with the sister character.
Resistance peaks; physical symptoms (headaches, nausea) in the morning. Days 8–14: Patterns emerge — avoidance of specific subjects/people. Days 15–21: Small breakthroughs (e.g., attending 1 class or going to library). Days 22–30: Relapses and gradual trust-building. 30 days with my schoolrefusing sisterrar link
Day 12 — Peer Exposure via Online Group The game is a minimal cohabitation simulator where
Day 22 — Consistent Microwins