Hololive Treasure | Mountain V2.2.0 _hot_

Let’s break down the headline additions that have the community buzzing.

While v2.2.0 focuses on the Justice expansion, it builds on established features introduced in previous major updates, such as the Major Update Announcement on the Steam Community: Versus Play Mode Hololive Treasure Mountain v2.2.0

The duo began the ascent, battling through "Cringe Demons"—manifestations of their early, awkward debut streams. Pekora used her TNT blocks to blast through barriers of deleted tweets, while Marine swung her cutlass, cutting through tangles of "Bottom Left" energy that tried to drag them down. Let’s break down the headline additions that have

Responding to complaints that the game was either too easy or impossibly hard, v2.2.0 introduces dynamic difficulty. If you mine 500 blocks without taking damage, the game subtly increases enemy spawn rates. Conversely, if you die three times in a row, an NPC helper (often herself) spawns near the entrance with free consumables. The game now adapts to your skill level in real-time. Responding to complaints that the game was either

In a recent developer livestream (wearing a Marine cosplay, of course), hints were dropped about the next major patch. Dataminers have found references to "HoloX Raids" and a "Stages of Grief" system for the Advent generation. There is also speculation about a mobile port, though the developer insists that touch controls for the precision digging mechanic are "impossible to make fun."

The developer clearly listened to community feedback. Menus are snappier, the hitboxes for digging feel more precise, and the game now runs smoother on lower-end PCs (perfect for streaming or playing on a laptop between oshis’ karaoke streams).

The official changelog for v2.2.0 is 15 pages long, but here are the most impactful changes for your playthrough: