Dr Red-s Zombie — Apocalypse -v1.0- -gurogameguy-
The city of Guro didn’t fall to a virus; it fell to an experiment in "hyper-productivity."
: Witnessing "guro" elements affects Dr. Red’s mental state. High sanity allows for precision, while low sanity triggers "Blood Frenzy," increasing damage but losing control over movement. Resource Management Dr Red-s Zombie Apocalypse -v1.0- -GuroGameGuy-
Dr. Red’s Zombie Apocalypse -v1.0- Author: GuroGameGuy Build Date: [UNKNOWN – LIKELY POST-COLLAPSE] The city of Guro didn’t fall to a
is essential for crowd control, though they cannot be placed in areas already designated as "infected". Upgrade System while low sanity triggers "Blood Frenzy


